Meltdown – The Computer Lab Prank

I remember that little prank from the days I was a student. You work on an X terminal, and out of the blue, all the display contents gradually disappear’ Pixel after pixel turns black. But don’t worry – you’ll regain control over your display shortly. shortly.
Everyone can access other X terminal display, and mess with it.

How Does It Work?

This program is a simple one using the GDK library, Gnome’s window management package. Including ‘gdk.h’ will also include:

The Program’s Flow

The main function of the program performs the following steps:
1. Initialize GDK.
2. Create a window whose dimensions are the same as those of the root window.
3. Make the window’s background transparent.
4. Make the window a full-screen window.
5. Add an event handler. to handle Expose events.
The event handler will perform the following steps:
1. Create a list of columns and lengths (number of blackened pixels).
2. Create the Graphics Context for the window.
3. Blacken pixels until all pixels are black.
4. Quit the main loop.

Includes And Structures:

#include <stdio.h>
#include <stdlib.h>  
#include <gdk/gdk.h>

GMainLoop *mainloop;
GList *list;

typedef struct col_and_length_t{
  short col;  // Column number
  short len;  // Number of blackened pixels.
} col_and_length;`

The main function:

int main(int argc, char *argv[]){
  gdk_init(NULL, NULL);
  GdkDisplay *disp=gdk_display_get_default();
  GdkScreen *scr = gdk_display_get_default_screen (disp);
  GdkWindow *root = gdk_screen_get_root_window(scr);
  int rootWidth = gdk_window_get_width(root);
  int rootHeight = gdk_window_get_height(root);
  GdkWindowAttr attr;
  attr.width=rootWidth;
  attr.height=rootHeight;
  attr.x=0;
  attr.y=0;
  attr.window_type = GDK_WINDOW_TOPLEVEL;
  attr.wclass=GDK_INPUT_OUTPUT;

  GdkWindow *newWin=gdk_window_new(root,&attr, GDK_WA_X | GDK_WA_Y);
  gdk_event_handler_set (eventFunc, newWin, NULL);
  GdkRGBA color;
  color.alpha=0;

  gdk_window_set_background_rgba(newWin, &color);
  gdk_window_fullscreen(newWin);
  gdk_event_handler_set (eventFunc, newWin, NULL);
  gdk_window_show(newWin);
  mainloop = g_main_new (TRUE);
  g_main_loop_run (mainloop);
  gdk_display_close(disp);

return 0;
}

The event handler

void start_meltdown(GdkWindow *newWin, int height){
  cairo_t *gc=gdk_cairo_create(newWin);
  cairo_set_line_width(gc,2);
  cairo_set_source_rgb (gc, 0, 0, 0);
  int cell_no,size;
  GList *link;
  col_and_length *link_data;
  size=g_list_length(list);

  while(size>0){
    cell_no=random() % size;
    link = g_list_nth(list,cell_no);
    link_data = (col_and_length *)link->data;
    cairo_move_to(gc, link_data->col, link_data->len);
    cairo_rel_line_to(gc, 0, 1);
    cairo_stroke(gc);
    link_data->len++;
    if (link_data->len >= height){
      list=g_list_remove_link(list, link);
      --size;
    }
  }
  g_main_loop_quit(mainloop);
}

void eventFunc(GdkEvent *evt, gpointer data){
  GdkWindow *newWin = (GdkWindow *)data;
  if (gdk_event_get_event_type(evt) == GDK_EXPOSE && gdk_event_get_window (evt) == newWin){
    int width=gdk_window_get_width(newWin);
    int height=gdk_window_get_height(newWin);
    int i;
    for (i=0; i<width;i++){
      col_and_length *cell=(col_and_length *)calloc(sizeof(col_and_length), 1);
      cell->col=i;
      cell->len=0;
      list = g_list_append(list, cell);
    }
    start_meltdown(newWin,height);
  }

}

Compiling

In linux, compiling a program is easy thanks to the pkg-config command.
Run the following from the command line:

gcc meltdown.c `pkg-config --cflags --libs gdk-3.0` -o meltdown

Now, to run the program type:

./meltdown

Written with StackEdit.

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Rotate Your Movie

I have received by e-mail a rotated video in the ‘flv’ format. The video was supposed to be a vertical one, but it turned out to be horizontal, that is ROTATED. So, I wrote a little program to rotate it back using libming.
There are two things to take care of when processing the input FLV:

  • The video stream.
  • The sound stream.

Both can be taken from the FLV file.
The code is written in C++, but can be translated easily into PHP. Following is the code:

#include <iostream>
#include <mingpp.h>

using namespace std;

int main(){
  const char *flvFile ="/path/to/inputVideoFile.flv";

  // Get the video stream from the file. The input file can be in the FLV format.
  SWFVideoStream *stream = new SWFVideoStream(flvFile);

  SWFMovie mov (9);  // Create the movie object.

  // The method 'add' returns a display item.
  // Display items can be rotated, transformed, etc.
  SWFDisplayItem *di=mov.add(stream);  

  // Sound streams are taken from a file object. 
  FILE *soundFD = fopen(flvFile, "rb+");
  SWFSoundStream sound(soundFD);

  // The original dimensions of the video are 426 X 240.
  di->rotate(-90);  // Rotate the item 90 degrees clockwise
  di->move(240, 0);  // The rotation moves point (0,240) to (-240,0).


  mov.setSoundStream(&sound,0);  // Add the sound stream at the beginning
                                 // of the movie.

  // Show the frames one by one.
  int noFrames = stream->getNumFrames();
  for (int i=0; i<noFrames; i++)
      mov.nextFrame();

  mov.setDimension(240, 426); // The new dimensions.
  mov.save("/path/to/outputVideoFile.swf", 9);
  cerr<<"Fin\n";
  return 0;
}

This will create a real vertical movie. Don’t share it on YouTube or anywhere you cannot control your movie dimensions.